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    Class MemberChangesCollector<T>

    Inheritance
    object
    MemberChangesCollector<T>
    EventChangesCollector
    FieldChangesCollector
    MethodChangesCollector
    PropertyChangesCollector
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.APIComparison.Framework.Collectors
    Assembly: solution.dll
    Syntax
    public abstract class MemberChangesCollector<T> where T : class, IMemberDefinition
    Type Parameters
    Name Description
    T

    Constructors

    Name Description
    MemberChangesCollector(Dictionary<string, IEntityChange>)

    Fields

    Name Description
    m_changes

    Methods

    Name Description
    AccessibilityChangeKind(MethodDefinition, MethodDefinition, MethodDefinition, MethodDefinition)
    AccessibilityChangeKind(ushort, ushort, ushort)
    AccessibilityChangeKind(T, T)
    AddChange(TypeDefinition, IAPIChange)
    CheckElementTypeChanges(T, T)
    CheckForNewMembers(TypeDefinition, TypeDefinition)
    ElementTypeOf(T)
    FilterCompilerGeneratedAndNonPublicMembers(IEnumerable<T>)
    FindMember(TypeDefinition, T, out MemberKind)
    FindOverridenMember(T, TypeDefinition)
    GetComparer()
    GetDataForHash(T, T)
    IsPotentialBreakingChange(T)
    IsPublicAPI(T)
    IsSideEffectOfOtherChanges(IDictionary<string, IEntityChange>, IMemberDefinition, TypeDefinition)
    IsStatic(T)
    MembersFor(TypeDefinition)
    ProcessMembers(TypeDefinition, TypeDefinition)
    PseudoAttributesFrom(T)
    TypeMemberSpecificChecks(T, T)
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