docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class APIChangeBase<T>

    Inheritance
    object
    APIChangeBase<T>
    AttributeChange
    ConstantValueChanged
    ElementTypeChange
    EntityTypeChanged
    FieldConstnessChange
    InstancenessChange
    MemberAccessibilityChange
    MemberAdded
    MemberRemoved
    MethodAbstractnessChange
    MethodParameterCountChange
    MethodParameterTypeChange
    MethodVirtualnessChange
    ObsoleteAttributeChange
    ParameterDefaultnessChange
    ParameterReferencenessChange
    PropertyAbstractnessChange
    PropertyVirtualnessChange
    SealednessChange
    TypeAccessibilityChange
    TypeAddedChange
    TypeHierarchyChanged
    TypeMoved
    TypeRemoved
    Implements
    IAPIChange
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.APIComparison.Framework.Changes
    Assembly: solution.dll
    Syntax
    public abstract class APIChangeBase<T> : IAPIChange where T : class, IMemberDefinition
    Type Parameters
    Name Description
    T

    Constructors

    Name Description
    APIChangeBase(T, T)
    APIChangeBase(T, T, string)

    Properties

    Name Description
    AffectedPlatforms
    Current
    CurrentEntity
    Hash
    Original
    OriginalEntity
    SourcePath

    Methods

    Name Description
    Accept(IAPIChangeVisitor)
    IsAdd()
    ToString()

    Returns a string that represents the current object.

    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)