{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Method Flush | Package Validation Suite | 0.61.0-preview
docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method Flush

    Flush()

    When overridden in a derived class, clears all buffers for this stream and causes any buffered data to be written to the underlying device.

    Declaration
    public override void Flush()
    Overrides
    Stream.Flush()
    Exceptions
    Type Condition
    IOException

    An I/O error occurs.

    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)