Struct ServerTrackLoadedPrespawnSections
The ServerTrackLoadedPrespawnSections is responsible for tracking when an initialized prespawn sections is unloaded in order to release any allocated data and freeing ghost id ranges.
Implements
ISystem
Inherited Members
Namespace: Unity.Netcode
Assembly: Unity.NetCode.dll
Syntax
[BurstCompile]
[MovedFrom(true, "Unity.NetCode", null, null)]
public struct ServerTrackLoadedPrespawnSections : ISystem
Methods
OnCreate(ref SystemState)
Declaration
[BurstCompile]
public void OnCreate(ref SystemState state)
Parameters
| Type | Name | Description |
|---|---|---|
| SystemState | state |
OnUpdate(ref SystemState)
Declaration
[BurstCompile]
public void OnUpdate(ref SystemState state)
Parameters
| Type | Name | Description |
|---|---|---|
| SystemState | state |
Implements
ISystem