Struct PredictedGhostSpawnList
Tag added to the singleton entity that contains the PredictedGhostSpawn buffer.
Implements
IComponentData
Inherited Members
Namespace: Unity.Netcode
Assembly: Unity.NetCode.dll
Syntax
[MovedFrom(true, "Unity.NetCode", null, null)]
public struct PredictedGhostSpawnList : IComponentData
Implements
IComponentData