Struct NetworkStreamListenSystem
A system processing NetworkStreamRequestListen components
Implements
ISystem
Inherited Members
Namespace: Unity.Netcode
Assembly: Unity.NetCode.dll
Syntax
[BurstCompile]
[MovedFrom(true, "Unity.NetCode", null, null)]
public struct NetworkStreamListenSystem : ISystem
Methods
OnCreate(ref SystemState)
Declaration
public void OnCreate(ref SystemState state)
Parameters
| Type | Name | Description |
|---|---|---|
| SystemState | state |
OnUpdate(ref SystemState)
Declaration
public void OnUpdate(ref SystemState systemState)
Parameters
| Type | Name | Description |
|---|---|---|
| SystemState | systemState |
Implements
ISystem