Class NetworkReceiveSystemGroup
Parent group of all systems that; receive data from the server, deal with connections, and that need to perform operations before the ghost simulation group. In particular, CommandSendSystemGroup, and the NetworkStreamReceiveSystem update in this group.
Namespace: Unity.Netcode
Assembly: Unity.NetCode.dll
Syntax
[MovedFrom(true, "Unity.NetCode", null, null)]
public class NetworkReceiveSystemGroup : ComponentSystemGroup