Struct EnableAnimationControllerPredictionUpdate
A component used by the GhostAnimationController to figure out what needs a managed update call and what can use a system based fast path.
Implements
IComponentData
Inherited Members
Namespace: Unity.Netcode.Hybrid
Assembly: Unity.NetCode.Hybrid.dll
Syntax
[MovedFrom(true, "Unity.NetCode.Hybrid", null, null)]
public struct EnableAnimationControllerPredictionUpdate : IComponentData
Implements
IComponentData