Struct GhostSpawnQueue
GhostSPawnQueue is used to identify the singleton component which contains the GhostSpawnBuffer.
Implements
IComponentData
Inherited Members
Namespace: Unity.Netcode
Assembly: Unity.NetCode.dll
Syntax
[MovedFrom(true, "Unity.NetCode", null, null)]
public struct GhostSpawnQueue : IComponentData
Implements
IComponentData