Class CopyInputToCommandBufferSystemGroup
The parent group for all generated systems that copy data from the an IInputComponentData to the underlying InputBufferData<T>, that is the ring buffer that will contains the generated user commands.
Namespace: Unity.Netcode
Assembly: Unity.NetCode.dll
Syntax
[MovedFrom(true, "Unity.NetCode", null, null)]
public class CopyInputToCommandBufferSystemGroup : ComponentSystemGroup