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    Class CopyInputToCommandBufferSystemGroup

    The parent group for all generated systems that copy data from the an IInputComponentData to the underlying InputBufferData<T>, that is the ring buffer that will contains the generated user commands.

    Inheritance
    object
    CopyInputToCommandBufferSystemGroup
    Namespace: Unity.Netcode
    Assembly: Unity.NetCode.dll
    Syntax
    [MovedFrom(true, "Unity.NetCode", null, null)]
    public class CopyInputToCommandBufferSystemGroup : ComponentSystemGroup
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