Class DontSerializeForCommandAttribute
Add the attribute to prevent a field ICommandData struct to be serialized.
Inherited Members
Namespace: Unity.Netcode
Assembly: Unity.NetCode.dll
Syntax
[AttributeUsage(AttributeTargets.Property|AttributeTargets.Field, Inherited = true)]
[MovedFrom(true, "Unity.NetCode", null, null)]
public class DontSerializeForCommandAttribute : Attribute