Struct DisableAutomaticPrespawnSectionReporting
Singleton component used to enable/disable the built-in scene auto-tracking.
Implements
IComponentData
IQueryTypeParameter
Inherited Members
Namespace: Unity.Netcode
Assembly: Unity.NetCode.dll
Syntax
[MovedFrom(true, "Unity.NetCode", null, null)]
public struct DisableAutomaticPrespawnSectionReporting : IComponentData, IQueryTypeParameter
Implements
Unity.Entities.IComponentData
Unity.Entities.IQueryTypeParameter