Delegate AutomaticThinClientWorldsUtility.ThinClientWorldInitializationDelegate
Delegate for DefaultBootstrapThinClientWorldInitialization(NetcodeWorld) and DefaultRuntimeThinClientWorldInitialization(NetcodeWorld).
Namespace: Unity.Netcode
Assembly: Unity.NetCode.dll
Syntax
public delegate NetcodeWorld AutomaticThinClientWorldsUtility.ThinClientWorldInitializationDelegate(NetcodeWorld referenceWorld)
Parameters
| Type | Name | Description |
|---|---|---|
| NetcodeWorld | referenceWorld | The world to reference when creating this one (for the purposes of scene loading etc.). |
Returns
| Type | Description |
|---|---|
| NetcodeWorld | The newly created world, otherwise null. |