Enum GhostPrefabCreation.ComponentOverrideType
Identifier for a type of modifier, the types can be combined using "or" and serves as a mask.
Namespace: Unity.NetCode
Assembly: Unity.NetCode.dll
Syntax
[Flags]
public enum GhostPrefabCreation.ComponentOverrideType
Fields
| Name | Description |
|---|---|
| None | No overrides present. |
| PrefabType | Overrides the type of prefab the component should be present. |
| SendMask | Overrides to which type of client the componet is replicated |
| Variant | Specify the component variant to use for serialization. |