Add host migration to your project
Note
Host migration is an experimental feature so the API and implementation can change in the future. By default it's not exposed, enable it by adding the ENABLE_HOST_MIGRATION
define in the Scripting Define Symbols in the Player tab of the project settings.
Understand the requirements, systems, and integrations involved in adding host migration to your project.
Topic | Description |
---|---|
Host migration requirements | Understand the requirements for using host migration in a project and which platforms are supported. |
Host migration considerations | A project which supports migration of the server data to a new server requires certain design considerations. |
Host migration systems and data | Set up host migration systems in your project to enable host migration in a client hosted networking experience. |
Lobby and Relay integration | Integrate with Unity Lobby and Unity Relay to enable host migration in Netcode for Entities. |