Namespace Unity_NetCode_Generated_Unity_Transforms
Structs
Unity_NetCode_Generated_Unity_Transforms_PositionOnlyVariantGhostComponentSerializer
Auto-Generated struct implementing the IGhostSerializer and used to serialize/deserialize components and buffers.
Unity_NetCode_Generated_Unity_Transforms_PositionOnlyVariantGhostComponentSerializer.Snapshot
Internal compoment representation used for serialization/deserialization purpose.
Unity_NetCode_Generated_Unity_Transforms_PositionRotationVariantGhostComponentSerializer
Auto-Generated struct implementing the IGhostSerializer and used to serialize/deserialize components and buffers.
Unity_NetCode_Generated_Unity_Transforms_PositionRotationVariantGhostComponentSerializer.Snapshot
Internal compoment representation used for serialization/deserialization purpose.
Unity_NetCode_Generated_Unity_Transforms_PositionScaleVariantGhostComponentSerializer
Auto-Generated struct implementing the IGhostSerializer and used to serialize/deserialize components and buffers.
Unity_NetCode_Generated_Unity_Transforms_PositionScaleVariantGhostComponentSerializer.Snapshot
Internal compoment representation used for serialization/deserialization purpose.
Unity_NetCode_Generated_Unity_Transforms_RotationOnlyVariantGhostComponentSerializer
Auto-Generated struct implementing the IGhostSerializer and used to serialize/deserialize components and buffers.
Unity_NetCode_Generated_Unity_Transforms_RotationOnlyVariantGhostComponentSerializer.Snapshot
Internal compoment representation used for serialization/deserialization purpose.
Unity_NetCode_Generated_Unity_Transforms_RotationScaleVariantGhostComponentSerializer
Auto-Generated struct implementing the IGhostSerializer and used to serialize/deserialize components and buffers.
Unity_NetCode_Generated_Unity_Transforms_RotationScaleVariantGhostComponentSerializer.Snapshot
Internal compoment representation used for serialization/deserialization purpose.
Unity_NetCode_Generated_Unity_Transforms_TransformDefaultVariantGhostComponentSerializer
Auto-Generated struct implementing the IGhostSerializer and used to serialize/deserialize components and buffers.
Unity_NetCode_Generated_Unity_Transforms_TransformDefaultVariantGhostComponentSerializer.Snapshot
Internal compoment representation used for serialization/deserialization purpose.