Struct RpcSystemErrors
A system responsible for handling all the RpcSystem.ProtocolVersionError created by the RpcSystem while receiving rpcs.
The connection that generated the RpcSystem.ProtocolVersionError will be disconnected, by adding a NetworkStreamRequestDisconnect component, and a verbose error message containing the following is reported to the application:
- The local protocol.
- The remote protocol.
- The list of all registered rpc.
- The list of all registered serializer.
Implements
ISystem
ISystemCompilerGenerated
Inherited Members
Namespace: Unity.NetCode
Assembly: Unity.NetCode.dll
Syntax
[UpdateInGroup(typeof(GhostSimulationSystemGroup))]
[BurstCompile]
public struct RpcSystemErrors : ISystem, ISystemCompilerGenerated
Methods
OnCreate(ref SystemState)
Declaration
public void OnCreate(ref SystemState state)
Parameters
Type | Name | Description |
---|---|---|
SystemState | state |
OnCreateForCompiler(ref SystemState)
Declaration
public void OnCreateForCompiler(ref SystemState state)
Parameters
Type | Name | Description |
---|---|---|
SystemState | state |
OnUpdate(ref SystemState)
Declaration
[BurstCompile]
public void OnUpdate(ref SystemState state)
Parameters
Type | Name | Description |
---|---|---|
SystemState | state |
Implements
Unity.Entities.ISystem
Unity.Entities.ISystemCompilerGenerated