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    Struct RpcDeserializerState

    Interop struct used to pass additional data to the Deserialize(ref DataStreamReader, in RpcDeserializerState, ref T) method.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.NetCode
    Assembly: Unity.NetCode.dll
    Syntax
    public struct RpcDeserializerState

    Fields

    CompressionModel

    Read-only map for retrieving the StreamCompressionModel assigned to be used for RPCs.

    Declaration
    public StreamCompressionModel CompressionModel
    Field Value
    Type Description
    StreamCompressionModel

    ghostMap

    Read-only map for retrieving the entity bound the given SpawnedGhost. Used to deserialize replicated ghost entity references.

    Declaration
    public NativeParallelHashMap<SpawnedGhost, Entity>.ReadOnly ghostMap
    Field Value
    Type Description
    NativeParallelHashMap<SpawnedGhost, Entity>.ReadOnly
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