Class RpcCommandRequestSystemGroup
A group used to make sure all processing on command request entities happens in the correct place. This is used by code-gen and should only be used directly when implementing custom command request processors.
Inherited Members
Namespace: Unity.NetCode
Assembly: Unity.NetCode.dll
Syntax
[WorldSystemFilter(WorldSystemFilterFlags.ServerSimulation|WorldSystemFilterFlags.ClientSimulation|WorldSystemFilterFlags.ThinClientSimulation, WorldSystemFilterFlags.ServerSimulation|WorldSystemFilterFlags.ClientSimulation|WorldSystemFilterFlags.ThinClientSimulation)]
[UpdateInGroup(typeof(SimulationSystemGroup), OrderLast = true)]
[UpdateBefore(typeof(RpcSystem))]
[UpdateAfter(typeof(EndSimulationEntityCommandBufferSystem))]
public class RpcCommandRequestSystemGroup : ComponentSystemGroup