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    Enum PredictionLoopUpdateMode

    Configure when the prediction loop should run on the client.

    Namespace: Unity.NetCode
    Assembly: Unity.NetCode.dll
    Syntax
    public enum PredictionLoopUpdateMode

    Fields

    Name Description
    AlwaysRun

    The prediction loop will always run, regardless of whether or not any predicted ghosts are spawned on the client.

    RequirePredictedGhost

    The prediction loop will run the prediction systems only if there is at least one predicted ghost spawned on the client.

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