Struct NetDebugPacket
Assembly: Unity.NetCode.dll
Syntax
[Obsolete("The NetDebugPacket has been deprecated and will be removed in future releases.", false)]
public struct NetDebugPacket : IDisposable
Properties
IsCreated
Declaration
public bool IsCreated { get; }
Property Value
Methods
Dispose()
Declaration
Init(in FixedString512Bytes, in FixedString128Bytes, int)
Declaration
public void Init(in FixedString512Bytes logFolder, in FixedString128Bytes worldName, int connectionId)
Parameters
Log(in FixedString512Bytes)
Declaration
public void Log(in FixedString512Bytes msg)
Parameters
Implements