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    Struct GhostSpawnQueue

    GhostSPawnQueue is used to identify the singleton component which contains the GhostSpawnBuffer.

    Implements
    IComponentData
    IQueryTypeParameter
    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.NetCode
    Assembly: Unity.NetCode.dll
    Syntax
    public struct GhostSpawnQueue : IComponentData, IQueryTypeParameter

    Implements

    Unity.Entities.IComponentData
    Unity.Entities.IQueryTypeParameter
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