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    Enum GhostPrefabCreation.ComponentOverrideType

    Identifier for a type of modifier, the types can be combined using "or" and serves as a mask.

    Namespace: Unity.NetCode
    Assembly: Unity.NetCode.dll
    Syntax
    [Flags]
    public enum GhostPrefabCreation.ComponentOverrideType

    Fields

    Name Description
    None

    No overrides present.

    PrefabType

    Overrides the type of prefab the component should be present.

    SendMask

    Overrides to which type of client the componet is replicated

    Variant

    Specify the component variant to use for serialization.

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