Delegate GhostPredictionSmoothing.SmoothingActionDelegate
All the smoothing action must have this signature. The smoothing actions must also be burst compatible.
Namespace: Unity.NetCode
Assembly: Unity.NetCode.dll
Syntax
public delegate void GhostPredictionSmoothing.SmoothingActionDelegate(IntPtr currentData, IntPtr previousData, IntPtr userData)
Parameters
Type | Name | Description |
---|---|---|
IntPtr | currentData | Current data |
IntPtr | previousData | Previous data |
IntPtr | userData | User data |