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    Struct GhostOwnerIsLocal

    An enableable tag component used to track if a ghost with an owner is owned by the local host or not. This is enabled for all ghosts on the server and for ghosts where the ghost owner network id matches the connection id on the client.

    Implements
    IComponentData
    IQueryTypeParameter
    IEnableableComponent
    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.NetCode
    Assembly: Unity.NetCode.dll
    Syntax
    public struct GhostOwnerIsLocal : IComponentData, IQueryTypeParameter, IEnableableComponent

    Implements

    Unity.Entities.IComponentData
    Unity.Entities.IQueryTypeParameter
    Unity.Entities.IEnableableComponent
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