Class GhostInputSystemGroup
The parent group for all input gathering systems. Only present in client worlds
(and local worlds, to allow singleplayer to use the same input gathering system).
It runs before the Command
Inherited Members
Namespace: Unity.NetCode
Assembly: Unity.NetCode.dll
Syntax
[WorldSystemFilter(WorldSystemFilterFlags.LocalSimulation|WorldSystemFilterFlags.ClientSimulation|WorldSystemFilterFlags.ThinClientSimulation, WorldSystemFilterFlags.LocalSimulation|WorldSystemFilterFlags.ClientSimulation)]
[UpdateInGroup(typeof(GhostSimulationSystemGroup))]
public class GhostInputSystemGroup : ComponentSystemGroup