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    Struct DefaultSmoothingActionUserParams

    Add the DefaultSmoothingActionUserParams component to customise on a per-entity basis the prediction error range in which the position smoothing is active.

    Implements
    IComponentData
    IQueryTypeParameter
    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.NetCode
    Assembly: Unity.NetCode.dll
    Syntax
    public struct DefaultSmoothingActionUserParams : IComponentData, IQueryTypeParameter

    Fields

    delta

    If the prediction error is smaller than this value, the entity position is snapped to the new value.

    Declaration
    public float delta
    Field Value
    Type Description
    float

    maxDist

    If the prediction error is larger than this value, the entity position is snapped to the new value.

    Declaration
    public float maxDist
    Field Value
    Type Description
    float

    Implements

    Unity.Entities.IComponentData
    Unity.Entities.IQueryTypeParameter
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