Delegate AutomaticThinClientWorldsUtility.ThinClientWorldInitializationDelegate
Delegate for DefaultBootstrapThinClientWorldInitialization(World) and DefaultRuntimeThinClientWorldInitialization(World).
Namespace: Unity.NetCode
Assembly: Unity.NetCode.dll
Syntax
public delegate World AutomaticThinClientWorldsUtility.ThinClientWorldInitializationDelegate(World referenceWorld)
Parameters
Type | Name | Description |
---|---|---|
World | referenceWorld | The world to reference when creating this one (for the purposes of scene loading etc.). |
Returns
Type | Description |
---|---|
World | The newly created world, otherwise null. |