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    Delegate AutomaticThinClientWorldsUtility.ThinClientWorldInitializationDelegate

    Delegate for DefaultBootstrapThinClientWorldInitialization(World) and DefaultRuntimeThinClientWorldInitialization(World).

    Namespace: Unity.NetCode
    Assembly: Unity.NetCode.dll
    Syntax
    public delegate World AutomaticThinClientWorldsUtility.ThinClientWorldInitializationDelegate(World referenceWorld)
    Parameters
    Type Name Description
    World referenceWorld

    The world to reference when creating this one (for the purposes of scene loading etc.).

    Returns
    Type Description
    World

    The newly created world, otherwise null.

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