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    Struct Unity_NetCode_Generated_Unity_NetCode_PrespawnSceneLoadedGhostComponentSerializer.Snapshot

    Internal compoment representation used for serialization/deserialization purpose.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity_NetCode_Generated_Unity_NetCode
    Assembly: Unity.NetCode.dll
    Syntax
    public struct Unity_NetCode_Generated_Unity_NetCode_PrespawnSceneLoadedGhostComponentSerializer.Snapshot

    Fields

    BaselineHash

    Declaration
    public ulong BaselineHash
    Field Value
    Type Description
    ulong

    FirstGhostId

    Declaration
    public int FirstGhostId
    Field Value
    Type Description
    int

    PrespawnCount

    Declaration
    public int PrespawnCount
    Field Value
    Type Description
    int

    SubSceneHash

    Declaration
    public ulong SubSceneHash
    Field Value
    Type Description
    ulong
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