Struct GhostComponentSerializerRegistrationSystem
Inherited Members
Namespace: Unity.NetCode.Generated
Assembly: Unity.NetCode.dll
Syntax
[BurstCompile]
[UpdateInGroup(typeof(GhostComponentSerializerCollectionSystemGroup))]
[CreateAfter(typeof(GhostComponentSerializerCollectionSystemGroup))]
[CreateBefore(typeof(DefaultVariantSystemGroup))]
[BakingVersion(true)]
public struct GhostComponentSerializerRegistrationSystem : ISystem, IGhostComponentSerializerRegistration
Implements
Unity.Entities.ISystem