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    Struct GhostComponentSerializerRegistrationSystem

    Implements
    ISystem
    IGhostComponentSerializerRegistration
    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.NetCode.Generated
    Assembly: Unity.NetCode.dll
    Syntax
    [BurstCompile]
    [UpdateInGroup(typeof(GhostComponentSerializerCollectionSystemGroup))]
    [CreateAfter(typeof(GhostComponentSerializerCollectionSystemGroup))]
    [CreateBefore(typeof(DefaultVariantSystemGroup))]
    [BakingVersion(true)]
    public struct GhostComponentSerializerRegistrationSystem : ISystem, IGhostComponentSerializerRegistration

    Implements

    Unity.Entities.ISystem
    IGhostComponentSerializerRegistration
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