Struct WarnAboutStaleRpcSystem
Implements
ISystem
ISystemCompilerGenerated
Inherited Members
Namespace: Unity.NetCode
Assembly: Unity.NetCode.dll
Syntax
[WorldSystemFilter(WorldSystemFilterFlags.ServerSimulation|WorldSystemFilterFlags.ClientSimulation, WorldSystemFilterFlags.Default)]
[UpdateInGroup(typeof(SimulationSystemGroup), OrderLast = true)]
[BurstCompile]
public struct WarnAboutStaleRpcSystem : ISystem, ISystemCompilerGenerated
Implements
Unity.Entities.ISystem
Unity.Entities.ISystemCompilerGenerated