Class SupportsPrefabOverridesAttribute
Use this attribute to allow a GhostComponent to support any kind of Ghost variation. Mutually exclusive to DontSupportPrefabOverridesAttribute.
Inherited Members
Namespace: Unity.NetCode
Assembly: Unity.NetCode.dll
Syntax
[AttributeUsage(AttributeTargets.Struct)]
[Obsolete("This attribute is now implicit (and thus this attribute does nothing), as all components (including components in other packages) should support user modification, and this prevented that. (RemovedAfter Entities 1.0)")]
public class SupportsPrefabOverridesAttribute : Attribute
Remarks
Note that if a type implements GhostComponentVariationAttribute, it implicitly supports prefab overrides.
Examples
Use Case: Disabling a rendering component on the Server
version of a Ghost.