Struct SubSceneWithPrespawnGhosts
Added during conversion to all subscenes that contains pre-spawned ghosts.
Implements
IComponentData
IQueryTypeParameter
Inherited Members
Namespace: Unity.NetCode
Assembly: Unity.NetCode.dll
Syntax
public struct SubSceneWithPrespawnGhosts : IComponentData, IQueryTypeParameter
Fields
BaselinesHash
Computed at runtime, when the scene is processed
Declaration
public ulong BaselinesHash
Field Value
Type | Description |
---|---|
ulong |
PrespawnCount
Total number of prespawns in the scene
Declaration
public int PrespawnCount
Field Value
Type | Description |
---|---|
int |
SubSceneHash
Deterministic unique Hash used to query for all the ghost belonging to the scene
Declaration
public ulong SubSceneHash
Field Value
Type | Description |
---|---|
ulong |
Implements
Unity.Entities.IComponentData
Unity.Entities.IQueryTypeParameter