Struct SendRpcCommandRequest
A component used to signal that an RPC is supposed to be sent to a remote connection and should not be processed.
Implements
IComponentData
IQueryTypeParameter
Inherited Members
Namespace: Unity.NetCode
Assembly: Unity.NetCode.dll
Syntax
public struct SendRpcCommandRequest : IComponentData, IQueryTypeParameter
Fields
TargetConnection
The "NetworkConnection" entity that this RPC should be sent specifically to, or Entity.Null to broadcast to all connections.
Declaration
public Entity TargetConnection
Field Value
Type | Description |
---|---|
Entity |
Implements
Unity.Entities.IComponentData
Unity.Entities.IQueryTypeParameter