Struct PendingSpawnPlaceholder
Component on the client signaling that an entity is a placeholder for a "not yet spawned" ghost. I.e. Not yet a "real" ghost.
Implements
IComponentData
IQueryTypeParameter
Inherited Members
Namespace: Unity.NetCode
Assembly: Unity.NetCode.dll
Syntax
public struct PendingSpawnPlaceholder : IComponentData, IQueryTypeParameter
Implements
Unity.Entities.IComponentData
Unity.Entities.IQueryTypeParameter