Enum GhostRelevancyMode
Specify how the ghosts added to the relevancy set should be used.
Namespace: Unity.NetCode
Assembly: Unity.NetCode.dll
Syntax
public enum GhostRelevancyMode
Fields
Name | Description |
---|---|
Disabled | The default. No relevancy will applied under any circumstances. |
SetIsIrrelevant | Ghosts added to relevancy set (GhostRelevancySet) are considered "not-relevant to that client", and thus will be not serialized for the specified connection. In other words: Set this mode if you want to specifically ignore specific entities for a given client. |
SetIsRelevant | Only ghosts added to relevancy set ( |