Netcode for Entities Basics
The Netcode for Entities package provides a dedicated server model with client prediction that you can use to create multiplayer games. This documentation covers the main features of the Netcode for Entities package.
| Topic | Description |
|---|---|
| Networking Model | Describes the overall networking model used in Netcode for Entities |
| Connection | Describes the connection model used in Netcode for Entities |
| Communication | Describes the communication model used in Netcode for Entities |
| Synchronization | Describes the synchronization model used in Netcode for Entities |
| Time | Describes the timing model used in Netcode for Entities |
| Netcode specific Components and Types | Describes the Components and Types used in Netcode for Entities |