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    Struct RpcSystemErrors

    A system responsible for handling all the RpcSystem.ProtocolVersionError created by the RpcSystem while receiving rpcs.

    The connection that generated the RpcSystem.ProtocolVersionError will be disconnected, by adding a NetworkStreamRequestDisconnect component, and a verbose error message containing the following is reported to the application:

    - The local protocol.

    - The remote protocol.

    - The list of all registered rpc.

    - The list of all registered serializer.

    Implements
    ISystem
    ISystemCompilerGenerated
    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.NetCode
    Assembly: Unity.NetCode.dll
    Syntax
    [UpdateInGroup(typeof(GhostSimulationSystemGroup))]
    [BurstCompile]
    public struct RpcSystemErrors : ISystem, ISystemCompilerGenerated

    Implements

    ISystem
    Unity.Entities.ISystemCompilerGenerated
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