Struct GhostOwnerIsLocal
An enableable tag component used to track if a ghost with an owner is owned by the local host or not. This is enabled for all ghosts on the server and for ghosts where the ghost owner network id matches the connection id on the client.
Inherited Members
Namespace: Unity.NetCode
Assembly: Unity.NetCode.dll
Syntax
public struct GhostOwnerIsLocal : IComponentData, IQueryTypeParameter, IEnableableComponent