Struct TransformDefaultVariantGhostComponentSerializer.Snapshot
Internal compoment representation used for serialization/deserialization purpose.
Inherited Members
Namespace: Unity.NetCode.Generated
Assembly: Unity.NetCode.dll
Syntax
public struct TransformDefaultVariantGhostComponentSerializer.Snapshot
Fields
Position_x
Declaration
public int Position_x
Field Value
| Type | Description |
|---|---|
| int |
Position_y
Declaration
public int Position_y
Field Value
| Type | Description |
|---|---|
| int |
Position_z
Declaration
public int Position_z
Field Value
| Type | Description |
|---|---|
| int |
RotationW
Declaration
public int RotationW
Field Value
| Type | Description |
|---|---|
| int |
RotationX
Declaration
public int RotationX
Field Value
| Type | Description |
|---|---|
| int |
RotationY
Declaration
public int RotationY
Field Value
| Type | Description |
|---|---|
| int |
RotationZ
Declaration
public int RotationZ
Field Value
| Type | Description |
|---|---|
| int |
Scale
Declaration
public int Scale
Field Value
| Type | Description |
|---|---|
| int |