Struct PrespawnSceneLoadedGhostComponentSerializer.Snapshot
Internal compoment representation used for serialization/deserialization purpose.
Inherited Members
Namespace: Unity.NetCode.Generated
Assembly: Unity.NetCode.dll
Syntax
public struct PrespawnSceneLoadedGhostComponentSerializer.Snapshot
Fields
BaselineHash
Declaration
public ulong BaselineHash
Field Value
| Type | Description |
|---|---|
| ulong |
FirstGhostId
Declaration
public int FirstGhostId
Field Value
| Type | Description |
|---|---|
| int |
PrespawnCount
Declaration
public int PrespawnCount
Field Value
| Type | Description |
|---|---|
| int |
SubSceneHash
Declaration
public ulong SubSceneHash
Field Value
| Type | Description |
|---|---|
| ulong |