Class CopyCommandBufferToInputSystemGroup
The parent group for all generated systems that copy data from and underlying InputBufferData<T> to its parent IInputComponentData.
Inheritance
CopyCommandBufferToInputSystemGroup
Inherited Members
Namespace: Unity.NetCode
Assembly: Unity.NetCode.dll
Syntax
[WorldSystemFilter(WorldSystemFilterFlags.ServerSimulation|WorldSystemFilterFlags.ClientSimulation, WorldSystemFilterFlags.ServerSimulation|WorldSystemFilterFlags.ClientSimulation)]
[UpdateInGroup(typeof(PredictedSimulationSystemGroup), OrderFirst = true)]
public class CopyCommandBufferToInputSystemGroup : ComponentSystemGroup