Netcode for Entities Basics
The Netcode for Entities package provides a dedicated server model with client prediction that you can use to create multiplayer games. This documentation covers the main features of the Netcode for Entities package.
Topic |
Description |
Networking Model |
Describes the overall networking model used in Netcode for Entities |
Connection |
Describes the connection model used in Netcode for Entities |
Communication |
Describes the communication model used in Netcode for Entities |
Synchronization |
Describes the synchronization model used in Netcode for Entities |
Time |
Describes the timing model used in Netcode for Entities |
Netcode specific Components and Types |
Describes the Components and Types used in Netcode for Entities |
Additional resources
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