Struct PredictedGhostSpawn
Namespace: Unity.NetCode
Syntax
public struct PredictedGhostSpawn : IBufferElementData
Fields
entity
Declaration
public Entity entity
Field Value
| Type | Description |
|---|---|
| Entity |
ghostType
Declaration
public int ghostType
Field Value
| Type | Description |
|---|---|
| Int32 |
spawnTick
Declaration
public uint spawnTick
Field Value
| Type | Description |
|---|---|
| UInt32 |