Struct GhostPrefabMetaData.ComponentReference
Namespace: Unity.NetCode
Syntax
public struct ComponentReference
Constructors
ComponentReference(Int32, UInt64)
Declaration
public ComponentReference(int index, ulong hash)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
UInt64 | hash |
Fields
EntityIndex
Declaration
public int EntityIndex
Field Value
Type | Description |
---|---|
Int32 |
StableHash
Declaration
public ulong StableHash
Field Value
Type | Description |
---|---|
UInt64 |