Struct GhostCollection
A component used to identify the singleton which owns the ghost collection lists and data. The singleton contains buffers for GhostCollectionPrefab, GhostCollectionPrefabSerializer, GhostCollectionComponentIndex and GhostComponentSerializer.State
Namespace: Unity.NetCode
Syntax
public struct GhostCollection : IComponentData
Fields
IsInGame
Declaration
public bool IsInGame
Field Value
Type | Description |
---|---|
Boolean |
NumLoadedPrefabs
Declaration
public int NumLoadedPrefabs
Field Value
Type | Description |
---|---|
Int32 |