Struct GhostCollection | Unity NetCode | 0.6.0-preview.7
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    Struct GhostCollection

    A component used to identify the singleton which owns the ghost collection lists and data. The singleton contains buffers for GhostCollectionPrefab, GhostCollectionPrefabSerializer, GhostCollectionComponentIndex and GhostComponentSerializer.State

    Namespace: Unity.NetCode
    Syntax
    public struct GhostCollection : IComponentData

    Fields

    IsInGame

    Declaration
    public bool IsInGame
    Field Value
    Type Description
    Boolean

    NumLoadedPrefabs

    Declaration
    public int NumLoadedPrefabs
    Field Value
    Type Description
    Int32
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