Struct CommandDataInterpolationDelay
Namespace: Unity.NetCode
Syntax
[GhostComponent(PrefabType = GhostPrefabType.PredictedClient | GhostPrefabType.Server | GhostPrefabType.AllPredicted)]
public struct CommandDataInterpolationDelay : IComponentData
Fields
Delay
Declaration
public uint Delay
Field Value
| Type | Description |
|---|---|
| UInt32 |