Class LoadingGhostCollectionSystem
Inherited Members
Unity.Entities.SystemBase.UnmanagedUpdate$BurstManaged(System.IntPtr, Unity.Entities.SystemDependencySafetyUtility.SafetyErrorDetails)
Namespace: Unity.NetCode.Tests
Syntax
[DisableAutoCreation]
[UpdateInGroup(typeof(GhostSimulationSystemGroup))]
[UpdateBefore(typeof(GhostCollectionSystem))]
public class LoadingGhostCollectionSystem : SystemBase
Methods
OnUpdate()
Declaration
protected override void OnUpdate()