Class CheckConnectionSystem
Inherited Members
Unity.Entities.SystemBase.UnmanagedUpdate$BurstManaged(System.IntPtr, Unity.Entities.SystemDependencySafetyUtility.SafetyErrorDetails)
Namespace: Unity.NetCode.Tests
Syntax
[DisableAutoCreation]
[AlwaysUpdateSystem]
public class CheckConnectionSystem : SystemBase
Fields
IsConnected
Declaration
public static int IsConnected
Field Value
Type | Description |
---|---|
Int32 |
Methods
OnUpdate()
Declaration
protected override void OnUpdate()