Struct SwitchPredictionSmoothing
Namespace: Unity.NetCode
Syntax
[WriteGroup(typeof(LocalToWorld))]
public struct SwitchPredictionSmoothing : IComponentData
Fields
CurrentFactor
Declaration
public float CurrentFactor
Field Value
Type | Description |
---|---|
Single |
Duration
Declaration
public float Duration
Field Value
Type | Description |
---|---|
Single |
InitialPosition
Declaration
public float3 InitialPosition
Field Value
Type | Description |
---|---|
float3 |
InitialRotation
Declaration
public quaternion InitialRotation
Field Value
Type | Description |
---|---|
quaternion |
SkipVersion
Declaration
public uint SkipVersion
Field Value
Type | Description |
---|---|
UInt32 |